What: Linear extrusion of curves or surfaces along a direction vector.
Zone Map: [Geometry][Dist_slider] → [Extrude]
Pipeline
[Geometry] [Dist: 0→50 slider]
(curve/surface) (extrusion distance)
│ │
│ [Unit Z] ──→ [Amplitude] ─┘
│ │
└───────────────────────────┤
▼
[Extrude]
│
▼
→ extruded surface (curve) or polysurface (surface)
Shortcut for simple Z-extrude:
[Geometry] ──→ [Extrude].B
[Unit Z] ──→ [Extrude].D (distance via Amplitude on vector)
Output
Extruded surface or polysurface.
Next Steps
→ After Recipe 1: extrude each patch at different heights (facade screen) · Cap Holes for solids · Boolean ops (Solid Difference, Union)
mds/skills/gh-cookbook/reference/recipe-4-extrude.md / View source on GitHub ↗