What: Split a surface into a U×V grid of subsurface patches.
Zone Map: [Surface][U_panel][V_panel] → [Divide] → [Isotrim]
Pipeline
[Surface] [U: 5 panel] [V: 8 panel]
(input) (segments U) (segments V)
│ │ │
├───────────────┤ │
│ ▼ │
│ [Divide Domain²] │
│ │ │
│ S ─────────────────┘
│ ▼
│ [Isotrim / SubSrf]
│ │
└───────────────┘
▼
→ list of U×V surface patches (e.g. 40)
Output
List of U × V subsurfaces.
Next Steps
→ Recipe 4 extrude for thickness/fins · Recipe 6 dispatch for checkerboard · Recipe 2 extract edges per patch → Recipe 5a pipe
mds/skills/gh-cookbook/reference/recipe-1-subdivide-surface.md / View source on GitHub ↗